Free Stuff

Access to a uv-unwrapped torus with my first displacement map.

To render choose a HDR map(not included) in the world settings-->environment texture.

.blend

Model your own displacement map.

This is the starter file.

Render settings are in the blend file.

.blend

INTERMEDIATE LEVEL

Displacement Torus

INTERMEDIATE LEVEL

Creating Displacement maps

INTERMEDIATE LEVEL

Microdisplacement Sand

This is a close-up sand file,I have done with microdisplacement, only noise textures were used.

.blend

BEGINNER LEVEL

Volume Rendering in Cycles

Access to a blend file with a volume node setup for the cycles render engine.

.blend

BEGINNER LEVEL

Escher Tribute

A 3d model of M.C.Escher`s "Andere Wereld".

Only the structure is in the .blend included.

.blend

ADVANCED LEVEL

Fractals in the BGE

A fun to play with file for the BGE (Blender Game Engine).

It is like an interactive mode with various options to view the cross section.

Read more

.blend

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© COPYRIGHT BenzA